![]() In terms of load times, it took around five seconds to get into the action from the main menu for the campaign, which compares to around 28 seconds on Xbox One X. This helps hammer home some of the sequences when a character is communicating something emotional and impactful. The close-up shots of Marcus Fenix and Kait display a stunning level of quality and detail, down to the wrinkles and imperfections on their skin. In short, Gears 5 looks better than ever on Xbox Series X, especially in its cutscenes. In some of the indoor sequences I played, the god-rays dropping in from the cracks in the ceiling left me very impressed and had me calling on my roommate to come look. Whereas the Gears franchise was previously known almost exclusively for having a dark and gritty vibe, Gears 5 expands the visual palette with rolling hills of red sand in the early open area, and this space specifically shines on Series X with an enhanced level of crispness to the textures. The draw distances, too, appear to be improved, which can help you get the drop on a faraway enemy. ![]() ![]() ![]() Gears 5 supports up to 120fps for those with a compatible TV or monitor, and we noted in our Xbox Series X review that this makes Gears 5 feel silky smooth. In the campaign, I experienced very few instances of dropped frames or chugging, even in dramatic action scenes in larger spaces that involved numerous teammates and enemies. By clicking 'enter', you agree to GameSpot's ![]()
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